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Analytics Table:Clair Obscur: Expedition 33 - Topic
| Date | subscribers | views | videos | Estimated Revenue |
|---|---|---|---|---|
Jun 19, 2026 Jun 19 Fri | 0 -- | 0 -- | 0 -- | -- |
Jun 18, 2026 Jun 18 Thu | 0 -- | 0 -- | 0 -- | -- |
Jun 17, 2026 Jun 17 Wed | 0 -- | 0 -- | 0 -- | -- |
Jun 16, 2026 Jun 16 Tue | 0 -- | 0 -- | 0 -- | -- |
Jun 15, 2026 Jun 15 Mon | 0 -- | 0 -- | 0 -- | -- |
Jun 14, 2026 Jun 14 Sun | 0 -- | 0 -- | 0 -- | -- |
Jun 7, 2026 Jun 7 Sun | 0 -- | 0 -- | 0 -- | -- |
Jun 6, 2026 Jun 6 Sat | 0 -- | 0 -- | 0 -- | -- |
Jun 5, 2026 Jun 5 Fri | 0 -- | 0 -- | 0 -- | -- |
Jun 4, 2026 Jun 4 Thu | 0 -- | 0 -- | 0 -- | -- |
Jun 3, 2026 Jun 3 Wed | 0 -- | 0 -- | 0 -- | -- |
Jun 2, 2026 Jun 2 Tue | 0 -- | 0 -- | 0 -- | -- |
Jun 1, 2026 Jun 1 Mon | 0 -- | 0 -- | 0 -- | -- |
May 31, 2026 May 31 Sun | 0 -- | 0 -- | 0 -- | -- |
May 30, 2026 May 30 Sat | 0 -- | 0 -- | 0 -- | -- |
May 29, 2026 May 29 Fri | 0 -- | 0 -- | 0 -- | -- |
May 28, 2026 May 28 Thu | 0 -- | 0 -- | 0 -- | -- |
May 27, 2026 May 27 Wed | 0 -- | 0 -- | 0 -- | -- |
May 26, 2026 May 26 Tue | 0 -- | 0 -- | 0 -- | -- |
May 25, 2026 May 25 Mon | 0 -- | 0 -- | 0 -- | -- |
May 24, 2026 May 24 Sun | 0 -- | 0 -- | 0 -- | -- |
May 23, 2026 May 23 Sat | 0 -- | 0 -- | 0 -- | -- |
| Daily Average | -- | -- | -- | -- |
| Weekly Average | -- | -- | -- | -- |
| Last 27 Days | -- | -- | -- | -- |
Income Estimates for Clair Obscur: Expedition 33 - Topic
Income estimates are not available at this time. Historical data is required to calculate accurate earning projections based on view metrics and CPM rates.
About Clair Obscur: Expedition 33 - Topic
Clair Obscur: Expedition 33 is a 2025 role-playing video game developed by French studio Sandfall Interactive and published by Kepler Interactive. Taking place in a dark fantasy Belle Époque setting, the game follows the volunteers of Expedition 33 who set out to destroy the Paintress, a being causing the yearly Gommage, erasing those above an ever-decreasing age. Played from a third-person perspective, the player controls a party of characters, exploring areas and engaging in combat. Coupled to its turn-based mechanics are real-time aspects such as quick time events and timing actions in combat. The developers sought to create a high-fidelity turn-based role-playing game, which they felt had been neglected by AAA game developers, and took inspiration from Japanese RPGs such as the Final Fantasy and Persona series. Development began with Unreal Engine 4 and later switched to Unreal Engine 5, providing vari... This channel was generated automatically by YouTube's video discovery system.
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