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Teardown - Topic

179,907
Socialcounts.Org
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0
channel views
0
videos
daily sub 34
monthly sub 1.02K

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Analytics Table:Teardown - Topic

Date
subscribers
views
videos
Estimated Revenue
Jun 26, 2026
Jun 26
Fri
179K
--
0
--
0
--
--
Jun 25, 2026
Jun 25
Thu
179K
--
0
--
0
--
--
Jun 24, 2026
Jun 24
Wed
179K
--
0
--
0
--
--
Jun 23, 2026
Jun 23
Tue
179K
--
0
--
0
--
--
Jun 22, 2026
Jun 22
Mon
179K
--
0
--
0
--
--
Jun 21, 2026
Jun 21
Sun
179K
--
0
--
0
--
--
Jun 20, 2026
Jun 20
Sat
179K
--
0
--
0
--
--
Jun 19, 2026
Jun 19
Fri
179K
--
0
--
0
--
--
Jun 18, 2026
Jun 18
Thu
179K
--
0
--
0
--
--
Jun 17, 2026
Jun 17
Wed
179K
--
0
--
0
--
--
Jun 16, 2026
Jun 16
Tue
179K
--
0
--
0
--
--
Jun 15, 2026
Jun 15
Mon
179K
--
0
--
0
--
--
Jun 14, 2026
Jun 14
Sun
179K
+1.00K
0
--
0
--
--
Jun 7, 2026
Jun 7
Sun
178K
--
0
--
0
--
--
Jun 6, 2026
Jun 6
Sat
178K
--
0
--
0
--
--
Jun 5, 2026
Jun 5
Fri
178K
--
0
--
0
--
--
Jun 4, 2026
Jun 4
Thu
178K
--
0
--
0
--
--
Jun 3, 2026
Jun 3
Wed
178K
--
0
--
0
--
--
Jun 2, 2026
Jun 2
Tue
178K
--
0
--
0
--
--
Jun 1, 2026
Jun 1
Mon
178K
--
0
--
0
--
--
May 31, 2026
May 31
Sun
178K
--
0
--
0
--
--
May 30, 2026
May 30
Sat
178K
--
0
--
0
--
--
May 29, 2026
May 29
Fri
178K
--
0
--
0
--
--
May 28, 2026
May 28
Thu
178K
--
0
--
0
--
--
Daily Average
+34
------
Weekly Average
+241
------
Last 29 Days
+1.00K
------

Income Estimates for Teardown - Topic

Income estimates are not available at this time. Historical data is required to calculate accurate earning projections based on view metrics and CPM rates.

About Teardown - Topic

Teardown is a 2022 sandbox game with puzzle and action elements. Developed and published by Tuxedo Labs, the game revolves around the owner of a financially stricken demolition company, who is caught undertaking a questionable job and becomes entangled between helping police investigations and taking on further dubious assignments. Teardown features levels made of destructible voxels, and the player follows the campaign through consecutive missions. In most missions, the player must collect or destroy objects connected to a security alarm that triggers a timer. The player has unlimited time to prepare and is given upgradable tools, vehicles, and explosives to create a path within the level that allows them to complete the objectives and reach a getaway vehicle before the timer runs out. Teardown uses a proprietary game engine developed by Dennis Gustafsson, who began creating the technology after winding d... This channel was generated automatically by YouTube's video discovery system.

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