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Analytics Table:WarioWare, Inc.: Mega Microgames! - Topic
| Date | subscribers | views | videos | Estimated Revenue |
|---|---|---|---|---|
Jun 28, 2026 Jun 28 Sun | 526 +2 | 0 -- | 0 -- | -- |
Jun 27, 2026 Jun 27 Sat | 524 -- | 0 -- | 0 -- | -- |
Jun 26, 2026 Jun 26 Fri | 524 -- | 0 -- | 0 -- | -- |
Jun 25, 2026 Jun 25 Thu | 524 -- | 0 -- | 0 -- | -- |
Jun 24, 2026 Jun 24 Wed | 524 -- | 0 -- | 0 -- | -- |
Jun 23, 2026 Jun 23 Tue | 524 +1 | 0 -- | 0 -- | -- |
Jun 22, 2026 Jun 22 Mon | 523 -- | 0 -- | 0 -- | -- |
Jun 21, 2026 Jun 21 Sun | 523 -- | 0 -- | 0 -- | -- |
Jun 20, 2026 Jun 20 Sat | 523 +1 | 0 -- | 0 -- | -- |
Jun 19, 2026 Jun 19 Fri | 522 -- | 0 -- | 0 -- | -- |
Jun 18, 2026 Jun 18 Thu | 522 -- | 0 -- | 0 -- | -- |
Jun 17, 2026 Jun 17 Wed | 522 -- | 0 -- | 0 -- | -- |
Jun 16, 2026 Jun 16 Tue | 522 +2 | 0 -- | 0 -- | -- |
Jun 15, 2026 Jun 15 Mon | 520 -- | 0 -- | 0 -- | -- |
Jun 14, 2026 Jun 14 Sun | 520 +3 | 0 -- | 0 -- | -- |
Jun 7, 2026 Jun 7 Sun | 517 +1 | 0 -- | 0 -- | -- |
Jun 6, 2026 Jun 6 Sat | 516 -- | 0 -- | 0 -- | -- |
Jun 5, 2026 Jun 5 Fri | 516 -- | 0 -- | 0 -- | -- |
Jun 4, 2026 Jun 4 Thu | 516 +1 | 0 -- | 0 -- | -- |
Jun 3, 2026 Jun 3 Wed | 515 -1 | 0 -- | 0 -- | -- |
Jun 2, 2026 Jun 2 Tue | 516 -- | 0 -- | 0 -- | -- |
Jun 1, 2026 Jun 1 Mon | 516 +2 | 0 -- | 0 -- | -- |
May 31, 2026 May 31 Sun | 514 -- | 0 -- | 0 -- | -- |
May 30, 2026 May 30 Sat | 514 -- | 0 -- | 0 -- | -- |
| Daily Average | -- | -- | -- | -- |
| Weekly Average | +2 | -- | -- | -- |
| Last 29 Days | +12 | -- | -- | -- |
Income Estimates for WarioWare, Inc.: Mega Microgames! - Topic
Income estimates are not available at this time. Historical data is required to calculate accurate earning projections based on view metrics and CPM rates.
About WarioWare, Inc.: Mega Microgames! - Topic
WarioWare, Inc.: Mega Microgames!, known as WarioWare, Inc.: Minigame Mania in PAL regions, is a 2003 action game developed and published by Nintendo for the Game Boy Advance. The debut title in the WarioWare series, the game is about rapid completion of "microgames", short minigames given to the player consecutively and with increasing speed per each game complete. The game's concept was inspired by the "Sound Bomber" mode of Mario Artist: Polygon Studio for the Nintendo 64DD. Many of the music tracks and sound effects were recycled from Wario Land 4. The game was produced by Takehiro Izushi and directed by Hirofumi Matsuoka. Matsuoka was also the director of Polygon Studio. Mega Microgames! was released in 2003; in Japan in March, in North America and Europe in May and in Australia in June. Upon its release, WarioWare, Inc.: Mega Microgames! received critical acclaim, winning GameSpot's Editor's Choice A... This channel was generated automatically by YouTube's video discovery system.
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