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Mario Kart: Double Dash!! - Topic

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monthly sub 0

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Analytics Table:Mario Kart: Double Dash!! - Topic

Date
subscribers
views
videos
Estimated Revenue
Jun 16, 2026
Jun 16
Tue
2.60K
--
0
--
0
--
--
Jun 15, 2026
Jun 15
Mon
2.60K
--
0
--
0
--
--
Jun 14, 2026
Jun 14
Sun
2.60K
+10
0
--
0
--
--
Jun 7, 2026
Jun 7
Sun
2.59K
--
0
--
0
--
--
Jun 6, 2026
Jun 6
Sat
2.59K
--
0
--
0
--
--
Jun 5, 2026
Jun 5
Fri
2.59K
--
0
--
0
--
--
Jun 4, 2026
Jun 4
Thu
2.59K
--
0
--
0
--
--
Jun 3, 2026
Jun 3
Wed
2.59K
--
0
--
0
--
--
Jun 2, 2026
Jun 2
Tue
2.59K
--
0
--
0
--
--
Jun 1, 2026
Jun 1
Mon
2.59K
--
0
--
0
--
--
May 31, 2026
May 31
Sun
2.59K
--
0
--
0
--
--
May 30, 2026
May 30
Sat
2.59K
--
0
--
0
--
--
May 29, 2026
May 29
Fri
2.59K
--
0
--
0
--
--
May 28, 2026
May 28
Thu
2.59K
--
0
--
0
--
--
May 27, 2026
May 27
Wed
2.59K
--
0
--
0
--
--
May 26, 2026
May 26
Tue
2.59K
--
0
--
0
--
--
May 25, 2026
May 25
Mon
2.59K
--
0
--
0
--
--
May 24, 2026
May 24
Sun
2.59K
--
0
--
0
--
--
May 23, 2026
May 23
Sat
2.59K
--
0
--
0
--
--
May 21, 2026
May 21
Thu
2.59K
--
0
--
0
--
--
May 20, 2026
May 20
Wed
2.59K
+10
0
--
0
--
--
May 19, 2026
May 19
Tue
2.58K
--
0
--
0
--
--
May 18, 2026
May 18
Mon
2.58K
--
0
--
0
--
--
Daily Average--------
Weekly Average
+4
------
Last 29 Days
+20
------

Income Estimates for Mario Kart: Double Dash!! - Topic

Income estimates are not available at this time. Historical data is required to calculate accurate earning projections based on view metrics and CPM rates.

About Mario Kart: Double Dash!! - Topic

Mario Kart: Double Dash!! is a 2003 kart racing game developed and published by Nintendo for the GameCube. It is the fourth main entry in the Mario Kart series. Similar to previous titles, Double Dash challenges Mario series player characters to race against each other on 16 Mario-themed tracks. The game introduced a number of gameplay features, such as having two riders per kart. Double Dash released in November 2003 and received positive reviews from critics, who praised the graphics, new gameplay features, character and item rosters, arcade aesthetic and track design, but the audio received mixed reactions. It was commercially successful, with more than 3.8 million copies sold in the United States, and more than 802,000 copies sold in Japan. It is the second best-selling GameCube game of all-time, selling around 7 million copies worldwide, behind Super Smash Bros. Melee. This channel was generated automatically by YouTube's video discovery system.

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