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Segata Sanshiro

1,850
Socialcounts.Org
Enter Fullscreen (f)
1,283,403
channel views
327
videos
daily sub 0
monthly sub 0

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Analytics Table:Segata Sanshiro

Date
subscribers
views
videos
Estimated Revenue
Jul 10, 2026
Jul 10
Fri
1.84K
--
1.28M
+56
327
--
$0 - $0
Jul 9, 2026
Jul 9
Thu
1.84K
--
1.28M
+121
327
--
$0 - $0
Jul 8, 2026
Jul 8
Wed
1.84K
--
1.28M
+92
327
--
$0 - $0
Jul 7, 2026
Jul 7
Tue
1.84K
--
1.28M
+155
327
--
$0 - $0
Jul 6, 2026
Jul 6
Mon
1.84K
--
1.28M
+59
327
--
$0 - $0
Jul 5, 2026
Jul 5
Sun
1.84K
--
1.28M
+197
327
--
$0 - $0
Jul 4, 2026
Jul 4
Sat
1.84K
--
1.28M
+222
327
--
$0 - $0
Jul 2, 2026
Jul 2
Thu
1.84K
--
1.28M
+135
327
--
$0 - $0
Jul 1, 2026
Jul 1
Wed
1.84K
--
1.28M
+51
327
--
$0 - $0
Jun 30, 2026
Jun 30
Tue
1.84K
--
1.28M
+141
327
--
$0 - $0
Jun 29, 2026
Jun 29
Mon
1.84K
--
1.28M
+45
327
--
$0 - $0
Jun 28, 2026
Jun 28
Sun
1.84K
--
1.28M
+165
327
--
$0 - $0
Jun 27, 2026
Jun 27
Sat
1.84K
--
1.28M
+101
327
--
$0 - $0
Jun 26, 2026
Jun 26
Fri
1.84K
--
1.28M
+40
327
--
$0 - $0
Jun 25, 2026
Jun 25
Thu
1.84K
--
1.28M
+142
327
--
$0 - $0
Jun 24, 2026
Jun 24
Wed
1.84K
--
1.28M
+230
327
--
$0 - $0
Jun 23, 2026
Jun 23
Tue
1.84K
--
1.28M
--
327
--
--
Jun 22, 2026
Jun 22
Mon
1.84K
--
1.28M
+113
327
--
$0 - $0
Jun 21, 2026
Jun 21
Sun
1.84K
--
1.28M
+64
327
--
$0 - $0
Jun 20, 2026
Jun 20
Sat
1.84K
--
1.28M
+165
327
--
$0 - $0
Jun 19, 2026
Jun 19
Fri
1.84K
--
1.28M
+148
327
--
$0 - $0
Jun 18, 2026
Jun 18
Thu
1.84K
--
1.28M
+22
327
--
$0 - $0
Jun 17, 2026
Jun 17
Wed
1.84K
--
1.28M
+64
327
--
$0 - $0
Jun 16, 2026
Jun 16
Tue
1.84K
--
1.28M
+132
327
--
$0 - $0
Jun 15, 2026
Jun 15
Mon
1.84K
--
1.28M
+41
327
--
$0 - $0
Jun 14, 2026
Jun 14
Sun
1.84K
--
1.28M
--
327
--
$896 - $2.56K
Daily Average--
+103
--
$0 - $0
Weekly Average--
+727
--
$1 - $1
Last 26 Days--
+2.70K
--
$2 - $5

Income Estimates for Segata Sanshiro

Based on Segata Sanshiro's current view metrics and industry-standard rates, this YouTube channel generates an estimated daily income of $0 - $0. Weekly earnings are projected at $1 - $1, while monthly revenue estimates range from $2 - $6. The total estimated earnings from all 1.28M views amount to approximately $898 - $2.56K.

About Segata Sanshiro

Explore Segata Sanshiro's YouTube presence with 1,850 subscribers and 327 videos. Experience the cumulative impact of 1,283,403 views across their engaging content.

The community for passionate, demanding, unaffiliated and unbiased Sega fans. Sega nations goals and commitments are as follows: - To remind more occasional gamers but also former Sega fanatics that many great Sega games still exist, but these get lost in the mass of lesser quality Sega releases, e.g. the recent Sonic games and the below average quality of most of these outings. - To gather again the enlarged family of Sega fans which scattered since there no longer exists a console to federate them. - To speak with one voice to the different international divisions of Sega to help the offer and demand of Sega games better coincide. Numerous games from Sega Japan never get a translation and arcade ports become all the rarer on home consoles. This creates a misunderstanding among gamers who do not recognize the Sega they used to know. - To provide buying guides which promote innovative and quality products, which we hope will contribute to a healthy and natural evolution of the Sega catalogue. Today, informed audiences are well aware of Sega's efforts to offer new IPs such as Valkyria Chronicles, Crush, Mad World, but if the general public does not start caring about these ambitious productions and keeps buying rushed licensed games, the Sega catalogue is bound to lose all identity. One part of the Sega catalogue should be promoted, the other avoided. http://www.facebook.com/photo.php?pid=3889...id=114530244738 This is where we come in. We will have to inform gamers about the Sega they do not know through a diversity of means which include publishing news on forums, creating blogs, putting out videos on Youtube or Dailymotion, or simply linking towards the Sega nation project. If we manage to get other gamers to buy Segas quality productions, our action will benefit Sega as well as us (since we will be in turn getting more quality games). - Open to other publishers, we will help games from the indie scene, i.e. non Sega games, to make themselves known. - Another objective (less prioritary), is to remind the newer generations how much a new Sega console would benefit the videogame industry. Today, if each console has its own qualities, one must admit that they have lost the identity factor they used to have back in the days. The PS3 and Xbox 360 catalogues are 95% similar, and the rapid ramp-up of casual gaming at Nintendo has left out many gamers. With the many new IPs Sega created those past few years (but which have been unfairly ignored), the

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