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Houdini FX Artist Demoreel - Tom O'Bready Analytics Table
Income Estimates for Houdini FX Artist Demoreel - Tom O'Bready
Based on this YouTube video's total view count of 43.3K views and industry-standard rates, the estimated total earning is $30 - $87 through ad revenue. Historical data is not yet available to calculate daily, weekly, or monthly averages.
About Houdini FX Artist Demoreel - Tom O'Bready
Explore Houdini FX Artist Demoreel - Tom O'Bready with 43,352 views, 1,810 likes, and 58 comments. Experience the impact of this video content that has captured audience attention.
https://www.linkedin.com/in/tom-obready 0:00 - Secret Level,The Queen's Craddle : Every effects (river, waterfall, dust, etc) - Houdini/3ds Max/Vray 0:15 - League of Legends : The Call - Every effects related to ground destruction (destruction, sand, dust, rigid bodies, cloth, creatures falling, etc.) - Houdini/3ds Max/Vray 0:20 - Star Wars Eclipse - Every water effects - Houdini/3ds Max/Vray 0:23 - Monster Hunter - Fire, explosion - Houdini/Mantra 0:28 - Monster Hunter - Explosion, smoke trail, sparks - Houdini/Mantra 0:29 - Secret Level, New World - Every ocean effets (ocean, wave, foam, splashes, rain, etc.) - Houdini/3ds Max/Vray 0:41 - Juice WRLD - Empty Out Your Pockets - Every effects (paint splatters, explosion) - Houdini/Unreal Engine 5 (Path Tracing) 0:47 - Horizon Forbidden West - Explosions, lightnings, debris - Houdini/3ds Max/Vray 0:52 - Despicable Me 3 - Explosions and dust - Houdini 0:56 - How it Ends - Dynamic trees, foreground leading edge dust affecting the trees - Houdini/Mantra 1:01 - Monster Hunter - Every effects - Houdini/Mantra 1:06 - Elden Ring - Every effects (except crowd) - Houdini/3ds Max/Vray 1:10 - Secret Level, New World - Every water effects - Houdini/3ds Max/Vray 1:12 - Secret Level, New World - Beach waves setup for the entire film - Houdini/3ds Max/Vray 1:19 - Secret Level, New World - Ice effects (falling ice, growing ice) - Houdini/3ds Max/Vray 1:27 - Secret Level, New World - Ice impact - Houdini/3ds Max/Vray 1:30 - Elden Ring Shadow of the Erdtree - Fire - Houdini/3ds Max/Vray 1:32 - Elden Ring Shadow of the Erdtree - Fire (except from the flying snakes), destruction - Houdini/3ds Max/Vray 1:38 - Star Wars Eclipse - Every effects - Houdini/3ds Max/Vray 1:41 - Star Wars Eclipse - Explosions - Houdini/3ds Max/Vray 1:42 - Horizon Forbidden West - Lightnings, storm, clouds - Houdini/3ds Max/Vray 1:46 - Sherlock Holmes : Chapter One - Mud - Houdini/3ds Max/Vray 1:52 - The Division - Every effects (fire, liquid) - Houdini/3ds Max/Vray 1:58 - Ad Astra - Explosions, sparks and debris - Houdini/Mantra 2:00 - Diablo Immortal - Blood - Houdini/3ds Max/Vray 2:03 - League of Legends : Still Here - Magic fire effects from the blades - Houdini/3ds Max/Vray 2:06 - Love, Death and Robots : Snow in the Desert - Head explosion - Houdini/3ds Max/Vray 2:08 - Legends of Runeterra : Empires of the Ascended - Dust, sand - Houdini/3ds Max/Vray Gathering Darkness de Kevin MacLeod fait l'objet d'une licence Creative Commons Attribution 4.0. https://creativecommons.org/licenses/by/4.0/
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