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About I Optimised My Game Engine Up To 12000 FPS
Explore I Optimised My Game Engine Up To 12000 FPS with 1,220,897 views, 63,434 likes, and 2,995 comments. Experience the impact of this video content that has captured audience attention.
The source code and demos are available here: https://patreon.com/vercidium The greedy meshing algorithm is available here: https://github.com/vercidium-patreon/meshing I spent the past 6 years creating a game engine, and I've been shocked at the things that can make or break performance. I put together 4 simple optimisations that you can use to make your games run much quicker. The music is Saturation, Spectrum, Shadows Azure and Chroma-quay by Disjoint Square https://disjointsquare.bandcamp.com Timestamps 0:00 Intro 0:33 Massive Meshes 1:56 Tiny Triangles 4:51 Particle Perfection 7:34 Dont Talk So Much 9:22 Limit Breaker 10:43 The Finals 11:33 Optimise Further #gamedev #gamedevelopment #gameengine
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