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Sheep, Dog 'n' Wolf (Sheep Raider) — Any% Speedrun in 35:00 [Former World Record] Analytics Table

Income Estimates for Sheep, Dog 'n' Wolf (Sheep Raider) — Any% Speedrun in 35:00 [Former World Record]

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About Sheep, Dog 'n' Wolf (Sheep Raider) — Any% Speedrun in 35:00 [Former World Record]

Explore Sheep, Dog 'n' Wolf (Sheep Raider) — Any% Speedrun in 35:00 [Former World Record] with 205,955 views, 3,398 likes, and 360 comments. Experience the impact of this video content that has captured audience attention.

*Edit #1:* Individual Level submissions are now open to all new runners! (To encourage fresh competition, anyone with a full game time under an hour is barred from submitting IL times.) If anyone wants to try running a single level, check out the resources at https://www.speedrun.com/sheepraider *Edit #2:* Some exciting new strats have been found! Expect a new run once I've gotten used to them. The Gossamer fight is about to be a _lot_ faster... *Edit #3:* This run has been beaten by @sam41293! You can check out his run here. https://youtu.be/xsvXdInZisg?si=Gr99gL6Lh8Ysb1lX *[Original Description]* No major mistakes in this run, just a handful of little things that lost a couple of seconds each. Fixing any one of them would have made this a sub-35 run. Less than one second away. Sheesh. 😂 [New Stuff] 5:28 — Level 3 got a new route that saves ~6 seconds. I found a way save a couple of seconds, and then @Beto028K added the slingshot strat (5:51) to make it WAY faster. Awesome stuff man. 6:55 — Beto also found this new route in Level 4. Now we don't have to wait for Sam to run all the way around, I think it saves like ~4 seconds? Technically, you can jump straight to the sheep without landing on the upper area, but this way isn't much slower and feels more consistent to me so far. Gonna have to keep working at it. 8:17 — I noticed @sam41293 doing this in Level 5, it's a bit faster than sneaking out of Sam's area. Clever stuff. 10:51 — @sam41293 pointed out that if you turn the camera around backwards, you won't have to worry about it randomly turning when you get to the ice block. Unsettling but effective. 21:41 — This is my first time using this Level 11 route in a run. As long as you don't miss the jumps, you can reach the sheep quite a bit faster than the old route. 22:08 — I stopped sneaking when approaching the crumbling bridge. When you sneak, you actually slide a bit after you stop moving, but walking doesn't have that problem. Makes it a bit easier to control, less risk of falling off the edge. I also starting jumping across the bridge instead of walking, since maybe less time on the bridge = less risk? 22:58 — If you press Run at the right pace here, you can get the sheep to clip onto the third platform without stopping. 31:10 — This is my first time using this Planet X route in a run. I finally feel confident enough to go for the jump across the void that makes the counter-clockwise route possible. (If you're wondering why I keep jumping while I walk, this is why. I'm practicing the timing to help reinforce the muscle memory.) I'm honestly kind of surprised this Planet X was a gold split. It's pretty sloppy. I guess I just don't run Planet X start to finish very often. This run is still 30 seconds away from my sum of best, so I'll probably keep trying for 34:XX before I move on to All Levels and 100%. As always, shout out to @ast6r, @ZeddikSpeedrun, @Lu9.2, and everyone else who's helped bring the time down. Also, shout out to @77ZaRR77 for discovering the game's hidden freecam mode. It makes creating these thumbnails a lot easier! If you're interested in the game, check out our discord server! A lot of people know this as a PS1 game, but there's also a PC version that offers HD/60fps and no loading screens. https://discord.com/invite/n3EuF78tDJ

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