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Super Smash Bros. Melee: Classic Mode as Master Hand & Crazy Hand Analytics Table
Income Estimates for Super Smash Bros. Melee: Classic Mode as Master Hand & Crazy Hand
Based on this YouTube video's total view count of 29.2K views and industry-standard rates, the estimated total earning is $20 - $59 through ad revenue. Historical data is not yet available to calculate daily, weekly, or monthly averages.
About Super Smash Bros. Melee: Classic Mode as Master Hand & Crazy Hand
Explore Super Smash Bros. Melee: Classic Mode as Master Hand & Crazy Hand with 29,280 views, 381 likes, and 25 comments. Experience the impact of this video content that has captured audience attention.
Master Hand & Crazy Hand take on Classic Mode...at the same time! I made a video of this all the way back in 2017, however I wasn't able to get Crazy Hand to show up in the multi man battles. With the help of the code in the description I was able to get him to spawn without any issues. The code to do this: Two Player Classic Mode [Nick Reynolds, nyancat128] 00470778 000000WW 04456AC4 000000XX 044320AC 000000XX 04456B04 0Y000000 04456AC8 00000000 0416E2F8 4800015C 04456B08 01000000 0415BE0C 48000020 042F653C 60000000 0446B712 00000000 NOTE: This must be added as an AR Code! I modified the code to fix the game crashing when Player 2 is either Master Hand or Crazy Hand, made it so player 2 is a human instead of a controllable CPU, and made it so player 2's stock count can be set without it being infinite. Additionally, thanks to Thetdranimal, Player 2's costume can now be changed! The gecko code to set player 2's stock count: $Set Player 2 Stock Count C2033C64 00000003 2C030004 40820008 388000ZZ 90010004 60000000 00000000 For some reason, player 2 will have no lives in the multi man battles. WW = Player 1 character ID (required or else game will crash) XX = Player 2 character ID Y = Player 2 costume ID ZZ = Player 2 stock count (values above 7F will be treated as infinite) Issues with the code that are currently not possible to fix: Player 2 has no voice, unless both players are the same character If a Team Kirby CPU copies Player 2, the game crashes Player 2's HUD status is on the very left of the screen (must use widescreen code to see it) Character ID's: https://cdn.discordapp.com/attachments/594993019514781698/1106103302648770591/character_ids.png Akaneia Build Character ID's (thanks to Thetdranimal): https://cdn.discordapp.com/attachments/594993019514781698/1106103335523717180/akaneia_character_ids.png I also used this gecko code to make the hands spawn the same way as they do in Event 50, but in every stage except for the version of Final Destination where you fight the hands: C2067CF8 00000008 C01B002C EC210032 825B0004 2C12001B 41820010 2C12001C 41820014 48000018 3E40BF80 925B002C 4800000C 3E403F80 925B002C C001000C D01B00B0 00000000 0414FE28 2C0300B0 0414FE2C 41820010 04155FE4 2C0300B0 04155FE8 41820010 Alternate Channel: https://www.youtube.com/channel/UCXh32OWwBmypw6-jx43D5hA
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