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We Solved Some Mario Mysteries

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In this video, Did You Know Gaming takes a look at several rumored Super Mario games, and gets to the bottom of whether or not the rumors were true. Follow DYKG on: Twitter: http://bit.ly/2oOavs2 Instagram: http://bit.ly/2oO4jjA Facebook: http://bit.ly/2nIrFp9 Website: http://bit.ly/NpYDbD Research/Writing by Dylan Mansfield Video Editing by TheCartoonGamer Narration by Remix Special Thanks to Ethan Johnson, LuigiBlood, and Marcus Morgan. Sources/Further Reading: IGN Staff. “64DD Lineup Exposed”. IGN, 26 Aug. 1999, https://web.archive.org/web/20060315000236/http://ign64.ign.com/articles/069/069893p1.html. IGN Staff. “Nintendo wants 64DD owners to create their own games”. IGN, 26 Aug. 1999, https://web.archive.org/web/20060315000236/http://ign64.ign.com/articles/069/069893p1.html. “Software Creations to develop sound environment tor Ultra 64” Nintendo, 7 Feb. 1995. Press Release. Pickford, Ste. “Mario Artist: Paint Studio / Sound Studio”. Zee-3 Digital Publishing, 9 Oct. 2010, https://web.archive.org/web/20101009092458/http://zee-3.com/pickfordbros/softography/index.php?game=61. Yarwood, Jack. “THE MAKING OF: Mario Artist: Paint Studio, The Japan-Exclusive Mario Paint Successor”. Time Extension, 22 Nov. 2023, https://timeextension.com/features/the-making-of-mario-artist-paint-studio-the-japan-exclusive-mario-paint-successor. IGN Staff. “Miyamoto Reveals Secrets: Fire Emblem, Mario Paint 64”. IGN, 29 Jul. 1997, https://ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64. “Michael Riedel.” Linkedin, https://linkedin.com/in/michael-riedel-2b04484/. Accessed 17 Apr. 2024. Riedel, Michael. “Overview.” RSP Inc., 27 Jan. 1998, https://web.archive.org/web/19980127072630/http://rspinc.inter.net:80/overview.htm. "Kids learn from video games". Play Meter. Vol. 18, No. 10. September 1992. p. 28. "Gaming Gossip". Electronic Gaming Monthly. No. 47. June 1993. p. 52. "Gaming Gossip". Electronic Gaming Monthly. No. 32. February 1992. p. 34. Szczepaniak, John. “Like Zelda And Mario, Donkey Kong Was Supposed To Get A Philips CD-i Game - What Happened?”. Time Extension, 29 Jul. 2023, https://timeextension.com/features/like-zelda-and-mario-donkey-kong-was-supposed-to-get-a-philips-cd-i-game-what-happened. Anonymous. Personal Interview. 11 May 2021. Hilliard, Kyle. “Meet The Man Who Put Mario And Zelda On The Philips CD-i” Game Informer, 29 Dec. 2016, https://gameinformer.com/b/features/archive/2016/12/29/meet-the-man-who-put-mario-and-zelda-on-the-philips-cd_2d00_i.aspx. Smith, Keith. “The Ultimate (So-Far) History of Gremlin Industries Part 3”. The Golden Age Arcade Historian, 10 Oct. 2015, https://allincolorforaquarter.blogspot.com/2015/10/the-ultimate-so-far-history-of-gremlin.html. Horowitz, Ken. The Sega Arcade Revolution: A History In 62 Games. McFarland & Company, 2018. Backiel, Al. “DP Interviews Tom Sloper”. Digital Press, 2009, https://digitpress.com/library/interviews/interview_tom_sloper.html. CRV. “Interview: Tom Sloper”. GDRI, Aug. 2008, https://gdri.smspower.org/wiki/index.php/Interview:Tom_Sloper. McFarren, Damien. “Born slippy: the making of Star Fox”. Eurogamer, 22 Jun. 2014, https://eurogamer.net/born-slippy-the-making-of-star-fox. Switzer, Eric. “Remembering Croc: An Interview With Lead Designer Nic Cusworth”. The Gamer, 6 Mar. 2021, https://thegamer.com/croc-legend-of-the-gobbos-interview-nic-cusworth/. Hickley Jr., Patrick. The Minds Behind Adventure Games: Interviews with Cult and Classic Video Game Developers. McFarland & Company, 2019. Anderson, Magnus. Grand Thieves & Tomb Raiders: How British Video Games Conquered the World. Aurum, 2012. "Exclusive Argonaut Interview!". Sega Saturn Magazine. No. 24. Oct. 1997. p. 63. Wallace, Mitch. "The Making of Croc: Legends of The Gobbos". Retro Gamer. No. 154. Apr. 2016. pp. 88-91. Morgan, Marcus. Personal Interview. 28 Jul. 2021. Anonymous. Personal Interview. 20 Apr. 2024. #mario #supermario #nintendo #rumors

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