0
likes
8
comments
daily view 0
monthly view 0

Share

Live Analytics

Comments 0

Danser-go Recode by ilyax Osu! Aura Farming CassieYT Sploop moment Analytics Table

Income Estimates for Danser-go Recode by ilyax Osu! Aura Farming CassieYT Sploop moment

Based on this YouTube video's total view count of 105 views and industry-standard rates, the estimated total earning is $0 - $0 through ad revenue. Historical data is not yet available to calculate daily, weekly, or monthly averages.

About Danser-go Recode by ilyax Osu! Aura Farming CassieYT Sploop moment

Explore Danser-go Recode by ilyax Osu! Aura Farming CassieYT Sploop moment with 105 views, 0 likes, and 8 comments. Experience the impact of this video content that has captured audience attention.

Danser-go wasn’t actually rewritten. But I personally consider it to have been rewritten because the original game engine used OpenGL—which dates back to 2000—so I integrated wgpu into Danser. What does that mean? It means you can run Danser without causing your computer to freeze or lag and get twice as many FPS. Also, as Wieku mentioned, running Danser on macOS is impossible because it has poor support. That’s why I integrated wgpu: DX12, Vulkan, OpenGL (wgpu + latest version), and Metal (for macOS only). If you have an older system, you can switch back to OpenGL. For newer systems, using wgpu is recommended (of course, after I release my own version of Danser). Features I’ve added: - 3-2-1 Countdown (I had to add this myself since Wieku forgot to include it for 11 years) - Cursor freedom (You can move the cursor during beatmap breaks) - BPM Branching (The cursor splits based on the number of hit objects at a given BPM—for cursor dance in beatmaps like Centipede) not yet completed - Real-Time Motion Blur - New audio device: miniaudio - New PP Counter: Uses the latest PP algorithm from the current version of osu!, and the Akatsuki PP algorithm system has been added. - Two dance movers have been added: one is ā€œspring,ā€ which dances like a spring; the other is ā€œhuman,ā€ which exhibits human-like behavior. It can miss combos and may miss notes when its aim isn’t precise enough. - Finally, osu!Lazer visuals operate based on the osu!Lazer logic I coded myself; the visuals are nearly identical to those of osu!Lazer. Not finished yet. Features I’ve changed and modified: 1- I optimized rendering from OSR to MP4. Since switching to WGPU, I’ve been able to achieve rendering that’s twice as fast and of higher quality than the original Danser. 2- There was an FPS drop ranging from 30 to 15 FPS with 1,000 TAG or 1,000 MIRROR cursors. To solve this, instead of drawing the 1,000 cursors in separate locations, I grouped them all in a single location, which resolved the FPS drop. The same applies to 1,000 MIRROR cursors: I draw all 1,000 cursors in the same group rather than separately, and I draw the hit objects in the same group rather than in separate groups. 3- While playing the beatmap, the renderer would reject the rendering because thousands or hundreds of objects were being drawn simultaneously. As a solution, hit objects will be drawn in the same group at every BPM; they won’t be drawn separately. If the BPM is above 400, the objects within a 2-second interval will be drawn together, and hit objects from another group will be drawn 2 seconds later. 4- The beatmap loads faster, and calculations are performed more quickly. 5- I made more modifications, but I forgot what I did. Translated with DeepL.com (free version)

About YouTube Real-Time View Count

With SocialCounts.org’s view counter, track your YouTube video’s live view count and YouTube likes count in real time with fast, reliable updates.

Watch every YouTube video live view count rise with our real-time YouTube views tracker—built for accuracy and minimal delay.

Follow YouTube real time views as they happen, using our dedicated view counter for YouTube videos.

Get up-to-date live view count on YouTube and see real-time growth with SocialCounts.org’s smart tracking tools.

Embed Widget

Parameters:

  • fullscreen=true - Fullscreen counter
  • graph=true - Live graph chart
  • counter=0/1/2 - Select counter (0=likes, 1=views, 2=comments)
URL

Click to copy the embed URL to your clipboard