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NEW UPDATE - NERFED ROAM ITEMS, NEW CLAUDE VOICE, BUFFED ALDOUS - PATCH 1.5.26 MLBB Analytics Table

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About NEW UPDATE - NERFED ROAM ITEMS, NEW CLAUDE VOICE, BUFFED ALDOUS - PATCH 1.5.26 MLBB

Explore NEW UPDATE - NERFED ROAM ITEMS, NEW CLAUDE VOICE, BUFFED ALDOUS - PATCH 1.5.26 MLBB with 263,014 views, 8,793 likes, and 2,198 comments. Experience the impact of this video content that has captured audience attention.

So we have a new update in Mobile Legends advance server and it's patch 1.5.26. 00:00 ML Patch Version 00:08 Aldous 00:39 Uranus 00:54 Barats 01:21 Hanabi 01:38 Masha 01:57 Balmond 02:24 Irithel 02:45 Kaja 02:54 Alucard 03:05 Claude New Voice 04:22 Clint 04:45 Mathilda 05:15 Battlespells 05:57 Leomord Jack-o-lantern 06:14 November Starlight Chang'e 06:32 Roaming Nerf First is Aldous. The developers find him very weak in the early game so they'll adjust his 1st skill. They increased its base damage and lowered its attack bonus. The cooldown is also fixed at 4 seconds. This adjustment will make him deal more damage in the early game. And to make it balanced, they lowered the damage of his stacks, from 7 down to 6. The reduced damage on his stacks sounds bad but he can make it up since it's now easier to farm in the early game. Next is Uranus. They've nerfed his ultimate by lowering its shield and HP regen boost. From 30 to 50, it's now 20 to 30%. So it's going to be weaker regeneration for Uranus, especially in the late game. Next is Barats. The developers underestimated his durability and will now adjust his stats and skills. They lowered his base physical defense by 13 points. His passive stacks will now get lower defense and resilience boost. And his ultimate will now give fewer stacks. I think this is just fine since we all know how tanky the current Barats is. Next is Hanabi. They've increased her shield limit to 30% of her max HP. It was previously at 20%. This gives her more chance to defend against cc skills but to make it balanced, they've lowered the damage of her 1st skill by 5%. Next is Masha. They lowered her ability to deal damage to high HP targets by lowering her 1st skill's extra damage. In exchange, they gave her more durability in the mid and late game by increasing the damage reduction on her ultimate. Next is Balmond. They adjusted his ultimate to make him deal more damage against high HP heroes. From 20%, it's now 30% based on the enemy's missing HP. And they increased its max damage to non-hero units by 500 points. It will now be easier to steal turtles and lord. His passive heal is also increased, from 7% to now 8%. Next is Irithel. They added a new feature that increases her movement speed when using her ultimate. It adds up to 50 movement speed at level 3. To maintain balance, they lowered the physical attack bonus of her arrows by 2%. Good luck chasing Irithel after this update. Next is Kaja. They've increased his passive damage on minions and creeps. From 4 to now 12% of max HP. Next is Alucard. They've increased the based damage of his 2nd skill by 30 points. I guess his revamp was not that good, that's why he is getting buffed. Next is Claude. They've updated his voice lines. Let's listen to what he says. Next is Clint. He is missing in the hero section, but you can use him in practice mode. His model is still not available that's why he looks like this. They also adjusted the damage decay ratio of his 1st skill. His 2nd skill dash is also shortened. Next is Mathilda. Her 1st skill will now hit multiple targets. Allies that are nearby will immediately receive shield after she uses her 2nd skill. Previously the allies had to use the special skill before they can get shield. And when using her ultimate to a nearby target, she will still fly around for 2 seconds. Next is the spell Aegis. They've increased the shield from 720 to 800 points. They also increased the shield for allies. Notice: This content is created based on Moonton’s Material and complies with Derivative Content Policy, Moonton does not endorse this content.

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