403
likes
60
comments
daily view 0
monthly view 0
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AstroPop Deluxe - Classic Game (2004) Analytics Table
Income Estimates for AstroPop Deluxe - Classic Game (2004)
Based on this YouTube video's total view count of 53.8K views and industry-standard rates, the estimated total earning is $38 - $108 through ad revenue. Historical data is not yet available to calculate daily, weekly, or monthly averages.
About AstroPop Deluxe - Classic Game (2004)
Explore AstroPop Deluxe - Classic Game (2004) with 53,884 views, 403 likes, and 60 comments. Experience the impact of this video content that has captured audience attention.
AstroPop is a real-time puzzle video game developed and published by PopCap Games. The Adobe Flash version can be played online for free at several different websites, or a deluxe version can be downloaded and unlocked for a fee. The game is available for Xbox and Xbox 360 through Xbox Live Arcade. AstroPop was ported over to the PlayStation 2 in 2007 alongside another PopCap game, Bejeweled 2 which was released as a two-game compilation pack as PopCap Hits! Volume 1. The game has also been ported to cell phones. he object of the game is to clear a certain number of bricks in each level in order to fill up the Brick-O-Meter. Players control a ship which moves horizontally along the bottom of the screen. The ship can grab and release bricks (up to 6 of the same-colored bricks at a time), moving them from one column to another. If the player releases bricks such that 4 of more bricks of the same color are touching, the bricks explode. As bricks explode, the bricks below move up to fill in the gaps. If this causes 4 or more bricks of the same color to meet, they too will automatically explode (referred to as a combo). New rows of bricks continuously arrive from the top of the screen, at a rate directly proportional to the level of play. The game ends when any column of bricks touches the bottom. PopCap's first game was Bejeweled, a gem-swapping game, which was supported on all major platforms and awarded by Computer Gaming World Hall Of Fame in 2002. The company expanded in 2005 with the acquisition of Sprout Games, a Seattle-based casual games developer company like PopCap Games, founded by James Gwertzman. Sprout Games is the creator of the game Feeding Frenzy. The Sprout team helped PopCap to make a sequel to the game, Feeding Frenzy 2: Shipwreck Showdown, with Gwertzman becoming the Director of Business Development at PopCap. In early 2006, PopCap International was opened, based in Dublin, Ireland, working on product localization, mobile games development, marketing, sales and business development. Check out http://bit.ly/Discordlink for more information. --------------------------------------------- Nostalgic value for retrogamers, MS-DOS Gamers in the highest quality š®š¹ļø! š¢ // Discord // ----- http://bit.ly/Discordlink šµ // Facebook // -- http://facebook.com/Dosgamert š· // Instagram // -- http://instagram.com/Dosgamert
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