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About Asset Creation without official Asset Editor in Cities Skylines 2

Explore Asset Creation without official Asset Editor in Cities Skylines 2 with 6,281 views, 145 likes, and 39 comments. Experience the impact of this video content that has captured audience attention.

Welcome to part 01 of my asset creation guide for cities skylines 2. In this part I'll explain the basics of asset creation without the official asset editor released. How to work with the editor how it is in the moment. And finally hoer to upload your asset. In the next part i'll explain more about how to efficiently build bigger assets, how to use sub objects and how to swap textures. ------------- Links: https://ko-fi.com/fraggnaut If you like my content, please consider leaving a small donation. Thank you! :) Render Prefab Dump for 1.3.* https://github.com/CitiesSkylinesModding/PrefabDumpMax my Skyve Playset https://www.dropbox.com/scl/fi/lwo0w5f084pk2szgpf1og/Editor-25-09-28.json?rlkey=ho112nhvq0ke54i6s54hxhp0t&st=nfi7y8ev&dl=0 Medieval Asset Pack: https://mods.paradoxplaza.com/mods/118721/Windows Church Asset Pack: https://mods.paradoxplaza.com/mods/119225/Windows St. Stephen's Cathedral https://mods.paradoxplaza.com/mods/120549/Windows all my other mods: https://mods.paradoxplaza.com/authors/fraggn.aut?orderBy=desc&sortBy=best&time=quarter ------------- Chapters: 0:00 Start / Intro 2:00 Index 3:00 Mods 5:40 Editor - Static Object Prefab Overview 10:40 Building a new Asset from scratch 18:15 Customize Render Prefabs - Base Game + DLC 23:15 Do not make the same error as me! 24:00 Edit Mesh Properties in game 25:00 Pylons are a special kind of prop! be aware 27:30 Customize Render Prefabs - Region Packs 32:50 placing the new asset in game 33:40 Adding UI OBJECT property 34:20 How to upload your mod 37:00 How to pack your mod file (StarQ's Workflowkit) 38:40 Editing the PublishConfiguration.xml 41:22 Upload ------------- Hashtags: #citiesskylines #citiesskylines2 #modding #assets #assetcreation #pdxmods #mod #editor #asseteditor

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