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I built a Subway where DEATH is the ONLY DESTINATION... Overcrowd! Analytics Table

Income Estimates for I built a Subway where DEATH is the ONLY DESTINATION... Overcrowd!

Based on this YouTube video's total view count of 426K views and industry-standard rates, the estimated total earning is $298 - $853 through ad revenue. Historical data is not yet available to calculate daily, weekly, or monthly averages.

About I built a Subway where DEATH is the ONLY DESTINATION... Overcrowd!

Explore I built a Subway where DEATH is the ONLY DESTINATION... Overcrowd! with 426,413 views, 13,015 likes, and 420 comments. Experience the impact of this video content that has captured audience attention.

You thought Squid Game was dangerous? I built a Subway where getting to work is optional in overcrowd. Yes there is a rumor spreading that Architects are using public transport to get to work, so I did my best to engineer a perfect subway station for them in overcrowd! Epic Game Store Support-A-Creator Code: RCE As always, if you enjoy the video please BOOSH the LIKE button and subscribe to the Real Civil Engineer channel and enable notifications so you can be the first to know when I post future videos! Thanks!! -------------------------------- LINKS! PATREON: https://www.patreon.com/Realcivilengineer MERCH: https://teespring.com/stores/real-civil-engineer MEMBERSHIP: https://www.youtube.com/channel/UCeP4Yv3s4RvS0-6d9OInRMw/join DISCORD: https://discord.gg/6uY2pC5eU2 TIP ME: https://paypal.me/realcivilengineer https://streamlabs.com/realcivilengineer1/tip REDDIT: https://www.reddit.com/r/realcivilengineer/ TWITCH: https://www.twitch.tv/realcivilengineer -------------------------------- WATCH THE FULL SERIES BELOW! TIMBERBORN: https://youtube.com/playlist?list=PLZEqj6nFnErAZaMkBGlgT6k6OWi2o_NjT MINI MOTORWAYS: https://youtube.com/playlist?list=PLZEqj6nFnErDEIFik9DZWvCYWsSjFBUh0 INFRA: https://youtube.com/playlist?list=PLZEqj6nFnErDhL328RlaBenCrBCgweNSk DORFROMANTIK: https://youtube.com/playlist?list=PLZEqj6nFnErDjxXL1hFBrKiI7g9ACfSQk CITIES SKYLINES - ENGITOPIA: https://youtube.com/playlist?list=PLZEqj6nFnErA7Iy7CsyCTyBhnJUML20kg KERBAL SPACE PROGRAM: https://www.youtube.com/playlist?list=PLZEqj6nFnErA2RWynQgo0TVDDeIAC59ta POLY BRIDGE 2: https://www.youtube.com/playlist?list=PLZEqj6nFnErC-RVF8078T7lE_WdgHiFfo HYDRONEER: https://www.youtube.com/playlist?list=PLZEqj6nFnErCkhmDvrPGe7ish-Z0nUqqv VARIETY PLAYLIST: https://www.youtube.com/playlist?list=PLZEqj6nFnErC-9wEbbL9iOKpTxnsC5dB- -------------------------------- MY OTHER CHANNELS: Paddy, the Engineer's Apprentice (My dog's channel): https://www.youtube.com/channel/UCcGn_Cyb-0-jI1xI_nrq7iA Real Civil Engineer Archive (Twitch Vods): https://www.youtube.com/channel/UClktduM8LupB3Jep7l0nlLA -------------------------------- About Overcrowd: Every day, millions crowd the tube in a desperate bid to get to work. Can you build and run the perfect metro station to help them make it on time? Overcrowd is a tactical management sim set on the metro of bustling city Lubdon Town. Blending base building with pausable real-time strategy, Overcrowd offers a unique mix of spatial puzzling, strategic thinking and split-second choices. Excavate your way through 4 layers of earth. Design your layout carefully and plot commuter routes with user-defined directional signs. Keep things on track with a wide range of equipment to unlock and procure. You’ll need to assemble a crack team, tool them up and deploy them to run your station in real time. You can set priorities, schedule breaks or just deploy them manually. Keep your staff room well stocked and your employees levelled and you can take you tube station to new depths. Commuters have needs, just like you and me. The hazards of a badly run station - delays, heat, dirt, rats - will affect their state of mind and your station reputation. Beware hoodlums and pickpockets who will try to derail your operation! Everything from bin emptying, generator refueling, power, litter collection, heat, commuter AI, shop prices, stock and staff activities are simulated down to the individual level. The huge range of interacting systems gives scope for emergent and unpredictable gameplay. Procedural campaign. Build a network of stations in the procedural campaign, procuring more tech and hiring staff as you go. Return to past stations when you have more resources and try to earn a full 5 star rating! Sandbox mode. Define everything from money, staff, map size and win/lose states. Make the game as easy, as hard or as creative as you want. Commute of the day. Build a station on a randomly generated map, unique to that day. #realcivilengineer #engineering #overcrowd

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