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About Game Design Principles - Case Study, "GemCraft: Frostborn Wrath"
Explore Game Design Principles - Case Study, "GemCraft: Frostborn Wrath" with 3,794 views, 139 likes, and 14 comments. Experience the impact of this video content that has captured audience attention.
This video continues my exploration of design principles for making Tower Defense games. In it, I analyze the design of GemCraft: Frostborn Wrath, by Game in a Bottle. I specifically focus on the complexity of the game, and the way it uses failure to lead players to experiment with new strategies. Other episodes: https://www.youtube.com/playlist?list=PL-eCFrNZ9nlImCM7CdPpby8Ee2fVErVQO Discord: https://discord.gg/EZGFCD5 Website: https://www.ltrandolphgames.com/ Reddit: (Will be posted on /r/gamedesign)
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