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Elimination Race! Big new wood-themed marble elimination race.

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Income Estimates for Elimination Race! Big new wood-themed marble elimination race.

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About Elimination Race! Big new wood-themed marble elimination race.

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Elimination Race Time!! Welcome to Race 16 of Season 26! This is a big, new race track, a new race and, as always, all new marble designs. I had a lot of fun with this one, especially the technical, mechanical challenge for the spinning checkpoints... you'll see what I mean! This is an elimination race, with checkpoints where the last marble to arrive is eliminated until we have only three marbles left at the finish line. The top two of those finishers qualify for the final race. There are five qualifier races to fill the roster of ten marbles (colors) in the final race. The season so far: The standings at the start of this race are: Red 350 Yellow 300 Green 217 Pink 167 Blue 167 Black 167 White 150 Cyan 117 Purple 100 Orange 017 Red won the last race, which saw it moving back up to the top of the points table for the season, displacing Yellow, again! Orange continues to sit right at the bottom of the table, no longer on zero points but very far behind and unlikely to mount a comeback with only a handful of races remaining in this season. Right now the plan is to complete 20 races this season, and we are already on Race 16! The points system is one point for first, 0.5 for second and 0.25 for third. The points are then divided by the number of races competed in, to allow for the possibility that not all teams will take part in every race. For the final display the decimal is dropped from the scores. Chapters: 0:00 Qualifier Race 1 4:00 Qualifier Race 2 7:47 Qualifier Race 3 11:38 Qualifier Race 4 15:28 Qualifier Race 5 19:17 Final Marble Race and Podiums 23:21 Outtakes! 24:52 Aerial Video Replays Creation Process: My marble races are hand-created by me in Blender (3D animation software). It is not AI. I hand-build the tracks, I spend many hours each week creating marble designs, I manually add all the camera keyframes etc. On average it takes me around 100 hours to create one video. The race outcomes are determined by simulated physics built into the software, not by me! :) Additional graphics created by me in Affinity Designer. I sometimes use stock images from Poly Haven, Pexels and Pixabay when creating new textures. For more details, some of my videos include a "behind-the-scenes" section at the end, showing the Blender build process. :) Technical Details: 3D Software: Blender 4.0, using rigid body animation. (Yes, I still use Blender 4.0, because I prefer the older EEVEE render engine!) Render Engine: EEVEE Render Specs: 4K UHDTV, 60 frames per second. 2D Software: Affinity Designer 2 Final Editing: Blender 4.0 (and sometimes Davinci Resolve) Time per video (rough avg.): 40 hours for 3D modelling, 10 hours physics testing, 2 hours camera keyframing, 20 to 30 hours rendering, 20 hours for sound and final editing. Music: From the MoreBalls Original Music playlist: https://www.youtube.com/playlist?list=PLnQwi57uIOKhMV_qmw8NAZu9begssRZ12 The music was produced by me specifically for MoreBalls, using a combination of tools. For more about my music creation process, check out the music descriptions. Thanks for watching! Copyright and Redistribution: Reaction videos or transformative uses (like a live stream with your commentary added) are welcome. Direct re-uploads or compilations without added value are not permitted and will be reported.

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