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GTA IV - Part 123A (Out Of Comission) Walkthrough - PS3/XBOX 360/PC Analytics Table
Income Estimates for GTA IV - Part 123A (Out Of Comission) Walkthrough - PS3/XBOX 360/PC
Based on this YouTube video's total view count of 126 views and industry-standard rates, the estimated total earning is $0 - $0 through ad revenue. Historical data is not yet available to calculate daily, weekly, or monthly averages.
About GTA IV - Part 123A (Out Of Comission) Walkthrough - PS3/XBOX 360/PC
Explore GTA IV - Part 123A (Out Of Comission) Walkthrough - PS3/XBOX 360/PC with 126 views, 1 likes, and 1 comments. Experience the impact of this video content that has captured audience attention.
Please support Us by buying something through our Amazon Affiliate Link - http://amzn.to/2iWWmKS Help Us Get More Subscribers - https://www.youtube.com/channel/UCWoP2nupAlV23mcIJnqzmAA?sub_confirmation=1 Don't Forget to Like,Share and Subscribe if you enjoyed the video. It helps me out a lot. Thank You Grand Theft Auto IV is an action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released for the PlayStation 3 and Xbox 360 consoles on 29 April 2008, and for Microsoft Windows on 2 December 2008. It is the eleventh title in the Grand Theft Auto series, and the first main entry since 2004's Grand Theft Auto: San Andreas. Set within the fictional Liberty City (based on New York City), the single-player story follows a war veteran, Niko Bellic, and his attempts to escape his past while under pressure from loan sharks and mob bosses. The open world design lets players freely roam Liberty City, consisting of three main islands. The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Throughout the single-player mode, players play as Niko Bellic. An online multiplayer mode is included with the game, allowing up to 32 players to engage in both co-operative and competitive gameplay in a recreation of the single-player setting.[b] Two expansion packs were later released for the game, The Lost and Damned and The Ballad of Gay Tony, which both feature new plots that are interconnected with the main Grand Theft Auto IV storyline, and follow new protagonists. Development began soon after the release of Grand Theft Auto: San Andreas and was shared between many of Rockstar's studios worldwide. The game introduced a shift to a more realistic and detailed style and tone for the series. Unlike previous entries, Grand Theft Auto IV lacked a strong cinematic influence, as the team attempted an original approach to the story. As part of their research for the open world, the developers conducted field research around New York throughout development and captured footage for the design team. Following its announcement in May 2006, Grand Theft Auto IV was widely anticipated.[2] Upon release, the game received universal critical acclaim, with praise particularly directed at the game's narrative and open world design. However, the game also generated controversy, with criticism directed at the game's depiction of violence and players' ability to drive under the influence of alcohol. Grand Theft Auto IV broke industry sales records and became the fastest-selling entertainment product in history at the time, earning US $310 million in its first day and US $500 million in its first week. Considered one of the most significant titles of the seventh generation of video games, and by many critics as one of the greatest video games of all time, it won year-end accolades, including Game of the Year awards from several gaming publications. A sequel, Grand Theft Auto V, was released in September 2013.
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