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Pinball Storm: Lokanta - Final Boss (Do Not Buy This Trash) Analytics Table
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About Pinball Storm: Lokanta - Final Boss (Do Not Buy This Trash)
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After more time spent with this game, it is clear it cannot be completed (achievements need to work, my dude) legitimately. If a developer can't even make sure achievements work properly, they should not be rewarded for their sheer laziness. This is a miserable and poorly designed boss, as well as a massive and sudden difficulty spike in a game that had been fairly brain-dead up until this point. It took multiple attempts for the RNG to even line up to make a successful run possible. This is the only semi reliable setup I have found for this nonsense fight. Even with this setup, I must emphasize DO NOT EXPECT TO WIN FIRST TRY. This boss is BS and again, largely up to RNG. Stick with stuff like Heal, Poison/Burn/Explode, Damage and maybe Decoy, all those other more gimmicky upgrades will just get you killed. There are 2 sets of enemies that can spawn for the fodder, which set is chosen randomly per attempt. Phase 1 - Boss attacks you with a basic attack until you get him to 75% HP. You are on a time limit, do not dawdle. Phase 2 - Boss becomes invincible and 4 pillars come up from the ground. Go the the one with the matching symbol above the bosses head and stand within the circle until the pillar sinks back into the ground. You have to do this for 3/4 pillars. If you do not get 3/4 pillars down by the 4 minute 15 second mark, you will die instantly and fail the fight. Once the 3rd pillar falls, the boss will be vulnerable to damage until he initiates phase 3. Phase 3 - Phase 2 but more crap to deal with. Once the 3rd pillar falls, 3 walls will go up around the boss. Break these down to make him vulnerable. Again, be quick. This phase is also on a time limit, I'm just not sure exactly what it is. Now for "endless" mode... fun.
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