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About Xenoblade Chronicles' Development was ROUGH
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Today we take a look at the incredible development of Xenoblade Chronicles for the Nintendo Wii, as well as its New Nintendo 3DS and Nintendo Switch ports. We've teamed up with dataminers and Xenoblade enthusiasts to bring you a whole bunch of little-known facts about this beloved RPG. Follow DYKG on: Twitter: http://bit.ly/2oOavs2 Instagram: http://bit.ly/2oO4jjA Facebook: http://bit.ly/2nIrFp9 Website: http://bit.ly/NpYDbD Research/Writing by Jordan Kurlan Brown (https://twitter.com/robotortoise) Video Editing by TheCartoonGamer Voiceover by Remix Proofreading by blindcoco, Gamemaniac, J-Der, and PT Piranha Special Thanks to Gamemaniac, Hiccup, J-Der (https://twitter.com/jdrider02 ), PT Piranha (https://twitter.com/PTpiranha ), and UltimaShadowX (https://twitter.com/UltimaShadowX ) Sources/Further Reading: XBC1 - https://tcrf.net/Xenoblade_Chronicles XBCDE - https://tcrf.net/Xenoblade_Chronicles_Definitive_Edition Unused Playable Character Audio - https://tcrf.net/Xenoblade_Chronicles/Unused_Audio/Playable_Character_Audio Reference Models (Contains semi-NSFW models) - https://tcrf.net/Xenoblade_Chronicles/Unused_Models#Reference_Models Unused Storyboards: https://tcrf.net/Xenoblade_Chronicles/Behind_the_Scenes Project Names - https://tcrf.net/The_Cutting_Room_Floor:Project_Names Lambert Shaders - https://docs.microsoft.com/en-us/visualstudio/designers/how-to-create-a-basic-lambert-shader?view=vs-2022 Iwata Asks on Xenoblade Wii -https://iwataasks.nintendo.com/interviews/wii/xenoblade/0/0/ Iwata Asks on Xenoblade 3D - https://iwataasks.nintendo.com/interviews/3ds/xenoblade-chronicles-3d/0/0/ Iwata Asks on Xenoblade Chronicles X - https://iwataasks.nintendo.com/interviews/wiiu/xenoblade-chronicles-x/0/0/ XBC Definitive Edition Interview - https://www.vg247.com/xenoblade-chronicles-definitive-edition-interview Theaggyyu's Free Camera Video: https://www.youtube.com/watch?v=QZd2ZqE56hw Theaggyyu's UNLOCK Source High-Quality: https://www.youtube.com/watch?v=9KhW05c7rHI Xenoblade Wii Interview - https://web.archive.org/web/20120410191335/https://www.siliconera.com/2012/04/07/monolith-soft-tried-using-a-turn-based-battle-system-for-xenoblade-chronicles/ Game Informer Xenoblade 3D Interview - https://gameinformer.com/b/features/archive/2015/04/15/interview-inside-the-development-of-xenoblade-chronicles-3ds.aspx The Monado Archives Fan Translation - https://archive.org/details/xenoblade-the-secret-file-monado-archives Xenoblade Wii Video Interview: https://www.youtube.com/watch?v=mpojtuheCIw Adam Howden's Tweet, NSFW Text: https://twitter.com/A_HOWDZ/status/1458557925610373126 Early package art discovered by @Immewnity (Matthew Verive) https://twitter.com/immewnity/status/1478236571732164616 The package art PSD can be found here: https://archive.org/details/60552-sx-4-ib-kishin-monado-rgb-ad Credits For Fan Translation of 'Xenoblade The Secret File - MONADO Archives': hachimitsuka, LegSigmo, Itrimel, Shulink, Sybraters, ReggiamotoParadigmErico時-正義の味, Zalosta, LugalBanda, Telos, Zach, Fredzero, Athakasp, wooden0spoon, Anthony Cavuoto, Nowi, Brandon Beckstrand, Sandile483, PhilipyTG, Galifron, SleepyFLCN, artemishunter, Paradigm #XenobladeChronicles #Nintendo #Wii
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