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The Mistake - (Not a special) (Animation)

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Tomybenluis11 - The Mistake - (Not a special) (Animation) Yes, past is past, but I affected some scratchers in bad way and those might never go off. Mistakes can be learned, but I didn't much for the past few years. I remix way too much and never thought of anything else, and time doesn't rewind. It's been years since some of my known followers left. There doesn't seem to have any relevance recently and I didn't feel like scratching this year (late 2019). The flaws of 3.0 (especially the offline version), Issue on behavior, and lack of time management made me inactive so much since june. I consider 2021 and 2022 (and 2023 I think) are the only years I felt something really good. 2021 was the year I am supposed to be active in, but I failed to do such things and missed alot of projects in that year. (and 2022 Tomyben11p1 on scratch as well). I will only leave if I am able to share an actual decent project, not some useless cliches I'm doing often. Well, my story on my characters are broken. I am supposed to make a proper one already in this year, but this current school year just totally made me have issues on most things. I see nothing good much in this year, and I just basically remix AYs. So, ever since I shared my last project, I only wanted to see messages only. I am supposed to share projects already but I don't really know much about ideas to them. (Year EDITED 2023) Tecmo (1990) @BullRusterXxl15 for the lighting inspiration (cityscape in the end of the project) Note: - I nearly abandoned this project as well as the other ones. This is because I don't have motivation to do things anymore in scratch. - This is perhaps my shortest serious project. I basically ran out of time doing this. - Thanks to this engine, Sprites appear to be more pixelated if I resize them more by block, forcing me to resize them by hand (and unable to mostly reedit the costume). - You know, I could put some static people here if scratch team could get rid of this bluriness when resizing them via the size block. - Another "The" project...

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