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DO NOT ENTER! - Thief Gameplay Walkthrough Part 16 (PS4 XBOX ONE) Analytics Table

Income Estimates for DO NOT ENTER! - Thief Gameplay Walkthrough Part 16 (PS4 XBOX ONE)

Based on this YouTube video's total view count of 605K views and industry-standard rates, the estimated total earning is $424 - $1.21K through ad revenue. Historical data is not yet available to calculate daily, weekly, or monthly averages.

About DO NOT ENTER! - Thief Gameplay Walkthrough Part 16 (PS4 XBOX ONE)

Explore DO NOT ENTER! - Thief Gameplay Walkthrough Part 16 (PS4 XBOX ONE) with 605,125 views, 13,353 likes, and 3,078 comments. Experience the impact of this video content that has captured audience attention.

PS4 XBOX ONE Thief Gameplay Walkthrough Part 16 includes the Chapter 5: The Forsaken and Mission 5 of the Single Player for PS4, XBOX ONE, PC, XBOX 360 and PS3 in 1080p HD. This Thief Gameplay Walkthrough will also include a Review, all Chapters, Missions and the Ending. Subscribe: http://www.youtube.com/subscription_center?add_user=theRadBrad Twitter: http://twitter.com//thaRadBrad Facebook: http://www.facebook.com/theRadBrad Thief is a stealth video game developed by Eidos Montreal and published by Square Enix. It is a reboot of the cult classic Thief series of stealth games, of which it is the fourth game. It will be released for the Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One platforms. Thief is set in a dark fantasy world inspired by Victorian and steampunk aesthetics. Garrett, a master thief who has been away from his hometown for a long time, returns to it, a city named 'The City', and finds it ruled over by a tyrant called 'The Baron'. While The City is infested by a plague, the rich continue to live in good fortune, and Garrett intends to exploit the situation to his favor. Players control Garrett, a master thief, as he intends to steal from the rich. Similar to previous games in the series, players must use stealth in order to overcome challenges, while violence is left as a minimally effective last resort. Gameplay is choice-driven, with players having a number of possible paths and approaches in a given level. Players may use the environment to their advantage, as well as pickpocket characters. As Garrett attempts to steal in levels, guards and other non-player characters (if they are aware of his presence) will try to flush him out and kill him. Different NPCs may use different means to find him, and the game's artificial intelligence will be aware of the level design, and therefore, know of potential hiding spots. Players may enter a "Focus" mode, which provides several advantages. It enhances Garrett's vision, highlighting pipes that can be climbed, or candles that can be put out to make the area darker. Focus can also slow down time, so that Garrett is able to steal more effectively while pickpocketing. Garrett can also use Focus to push enemies or perform debilitating attacks. It can be further upgraded over the course of the game.

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