5,432
likes
335
comments
daily view 0
monthly view 0

Share

Live Analytics

Comments 0

SOLDIERS FIGHT ZOMBIE TORNADO! - UEBS Ultimate Epic Battle Simulator New Units Huge Update Gameplay Analytics Table

Income Estimates for SOLDIERS FIGHT ZOMBIE TORNADO! - UEBS Ultimate Epic Battle Simulator New Units Huge Update Gameplay

Based on this YouTube video's total view count of 354K views and industry-standard rates, the estimated total earning is $248 - $709 through ad revenue. Historical data is not yet available to calculate daily, weekly, or monthly averages.

About SOLDIERS FIGHT ZOMBIE TORNADO! - UEBS Ultimate Epic Battle Simulator New Units Huge Update Gameplay

Explore SOLDIERS FIGHT ZOMBIE TORNADO! - UEBS Ultimate Epic Battle Simulator New Units Huge Update Gameplay with 354,636 views, 5,432 likes, and 335 comments. Experience the impact of this video content that has captured audience attention.

Soldiers fight a zombie tornado in today's Ultimate Epic Battle Simulator with a huge update featuring new maps, units, and physics! Subscribe if you like! + http://bit.ly/1PG8z9G So a huge update on UEBS just dropped giving a ton of new stuff, including physics, new units, 4 new maps, and just a ton of customization. Oh, and there's a new god power called something like God's Breath, which is effectively a portable hurricane or tornado. You can use it across the battlefield causing absolute havoc, it's a hoot. Follow me on Twitter! + https://twitter.com/GrayStillPlays Like me on Facebook! + https://www.facebook.com/graystillplays/ Ultimate Epic Battle Simulator on Steam! + http://store.steampowered.com/app/616560/ ---------------------------------- Watch More by GrayStillPlays: Kindergarten: https://www.youtube.com/watch?v=p_jmZkApfac&list=PLw8xXEJ0p21cbDvPoG2NmnXGmqWdyN6rs My Summer Car: https://www.youtube.com/watch?v=75N96As-2Kg&list=PLw8xXEJ0p21fSpKwt_HOlpsLVSnykDpa2 My Little Blacksmith Shop: https://www.youtube.com/watch?v=-GQEOwtOQCM&list=PLw8xXEJ0p21e93cljO92di6wdJapOJ8DV BeamNG Drive: https://www.youtube.com/watch?v=jA9NIiTgcV4&list=PLw8xXEJ0p21cYOq_6dHYfRsBukbTlOAzy Brick Rigs: https://www.youtube.com/watch?v=MMjJLWWtpTg&list=PLw8xXEJ0p21eouNgeRox6tSwWvc1utwF7 Raft: https://www.youtube.com/watch?v=_Ku9IyFNB-s&list=PLw8xXEJ0p21fIDAAlug4WKQQyRnPZWWT6 Jalopy: https://www.youtube.com/watch?v=FmXKEcTP4w8&list=PLw8xXEJ0p21eWePkGRSF2dyaKZTNsDd3t Ultimate Epic Battle Simulator: https://www.youtube.com/watch?v=6I_3dq60d_A&list=PLw8xXEJ0p21dHe6ValEsWiRogVVtqXMg3 ---------------------------------- ABOUT: ULTIMATE EPIC BATTLE SIMULATOR The Game: Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Mess around with a massive variety of units. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. That is why we decided not to limit the amount of units in battle. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle, while rallying teammates and giving them orders! The Technology: Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. Each individual decides his own path and navigates complex environments. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. So I built my own dynamic global illumination lighting engine. This enables bounce light completely in real time. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting. Yes I worked hard to bring this game to life, may you all inflict carnage upon it! ---------------------------------- End Card by Exandria: https://www.youtube.com/user/sora12428719

About YouTube Real-Time View Count

With SocialCounts.org’s view counter, track your YouTube video’s live view count and YouTube likes count in real time with fast, reliable updates.

Watch every YouTube video live view count rise with our real-time YouTube views tracker—built for accuracy and minimal delay.

Follow YouTube real time views as they happen, using our dedicated view counter for YouTube videos.

Get up-to-date live view count on YouTube and see real-time growth with SocialCounts.org’s smart tracking tools.

Embed Widget

Parameters:

  • fullscreen=true - Fullscreen counter
  • graph=true - Live graph chart
  • counter=0/1/2 - Select counter (0=likes, 1=views, 2=comments)
URL

Click to copy the embed URL to your clipboard