
Breaking the Rules of Game Design
Published October 3, 2018
Views 15.7K | Likes 367 | Comments 21
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Views
15,763
Likes
367
Comments
21
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About
In this classic 2012 GDC talk, Naughty Dog's Kaitlyn Burnell explore games that break autonomy, competence and relatedness in powerful ways to inspire developers to think outside the box. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https:…
- Published
- October 3, 2018
- Made for kids
- No
More features coming
We're working on new analytics and tools. Stay tuned.