27:41Long-form

Designing Radically Non-Linear Single Player Levels

United StatesPublished July 14, 2021

Views 204K  |  Likes 7.15K  |  Comments 128
Views#1,056,714Global
Views#227,254United States

Channel

GDC Festival of GamingGDC Festival of Gaming
553K subs1.99K videosMar 2015

At a glance

Views

204,031

Likes

7,150

Comments

128

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Outlier score

Engagement rate

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Total (all-time): $143 – $408

Based on estimated $0.7–$2 CPM.

About

In this 2019 GDC Level Design Workshop session, 12 East Games' Aubrey Serr shares an overview of non-linear design techniques in single player sandbox levels, the distinct value and challenges of very non-linear levels, and how how level designers can adapt these techniques to otherwise linear levels. Register for the…

Published
July 14, 2021
Made for kids
No

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