
Roguelikes, Persistency, and Progression
Published January 28, 2019
Views 1.21MÂ | Â Likes 42.2KÂ | Â Comments 3.07K
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🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴 One of the biggest decisions for any developer making a roguelike, is whether or not to add persistent upgrades. Should every run be the same, like Spelunky? Or should your character get more powerful over time, like Ro…
- Published
- January 28, 2019
- Made for kids
- No
More features coming
We're working on new analytics and tools. Stay tuned.