
When Optimisations Work, But for the Wrong Reasons
Published January 29, 2024
Views 1.76M | Likes 67.3K | Comments 1.45K
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Performance vs. channel
Outlier score
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About
Level of detail and imposters are effective optimizations that work for reasons you may not fully understand. Let's explore why, from a hardware perspective, these work. Gamedev Courses: https://simondev.teachable.com/ Support me on Patreon: https://www.patreon.com/simondevyt Follow me on: Instagram: https://www.inst…
- Published
- January 29, 2024
- Made for kids
- No
More features coming
We're working on new analytics and tools. Stay tuned.