
Direct2D Tutorial 10: Timing and Frame Skipping
Published January 28, 2016
Views 6.2K | Likes 102 | Comments 29
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About
This video is all about making sure our programs appear to run at the same speed, regardless of the user's hardware. It is not so easy to simply set the frame rate. We can't be sure the computer running our app isn't very low powered, or perhaps it's running a lot of tasks. It might drop frames, our game could might ha…
- Published
- January 28, 2016
- Made for kids
- No
More features coming
We're working on new analytics and tools. Stay tuned.